I don't know if I will keep the 8-bit, but the result is mainly a demo of what the finished song will sound like musically. I wrote the entire thing in 8-bit in about three days, then decided some of the lower notes were getting lost so I went back and layered some generic piano over most of the existing channels. Who can correctly identify the melodies, in order, and the games they helped make famous? (There is even an extra, hidden one.) I don't want to spoil the surprises but I'm sure most of you will be able to identify the themes. So I took that idea and decided the forward motion you feel with the Ocean Theme would be a great vehicle for a tribute to the Zelda series. The credits roll of Wind Waker demonstrates the brilliance of the game's soundtrack, as it ties together just about every theme in the game without becoming a medley. So here is some love to the track that tied that game together, the Ocean Theme. I really fell in love with Wind Waker's soundtrack when I played through it, and even more so when I heard Mario and Zelda Big Band Live. It's still very, very rough, though, so I guess this is your IOU. Well, this is my Christmas present to all the Zelda fanatics out there.
Going live for this will be a ton of work, but wish us luck! Thank you for all your great comments so far. Oath to Order (Majora's Mask)/Serenade of Water (Ocarina of Time)Īt 4:30 all of these repeat in shorter versions until the end when Zelda's Lullaby, Aryll's Theme, the Overworld Theme, and The Great Sea play together.
The Great Sea and Aryll's Theme (Wind Waker)īallad of the Wind Fish (Link's Awakening) a new counter-melody at 3:50 to intensify that section since some of you found the return to that part a bit repetitiveĪs for picking out the themes, the award goes to Hylian Lemon for getting the closest.
the drums quiet down during Zelda's lullaby now (show some respect!) some bass I "borrowed" from the source and fit to my chords some fun 8b parts in the beginning and throughout
How to play wind waker songs on acoustic guitar update#
To say this is getting out of hand is an understatement, but I'm really excited about it.Īs far as this update goes, I haven't had a chance to rework any of the 8-bit yet, so hold your complaints about that, Roz I did change some minor things to improve the flow and continuity of the song: I will be working on the chiptune parts (including some 8-bit drums), which most of you said you liked, and they will be incorporated into the final version. Then he let another friend listen, and now we've got some instruments on board, including acoustic, electric, and bass guitars, piano, trumpet, and drums. I had a friend generously offer to play acoustic guitar for the song after I let him listen to it. Here's a small update and a "status of the song" report. Any opinions on the direction we'll soon be taking this? Looks like there are problems with Tindeck right now, so here's another link to the song. Listen to v2.0 here and hit me with some feedback. Or maybe you should just listen to the whole song.Īnd yes those are new source tunes at the beginning and 0:32. I've been playing around with more mature chord structures and a few sound effects and here is the result. I'm hoping, though, that you all will find the additions refreshing. Guess this is a good week for updates, huh? My friends and I have not quite begun recording on this one, because I, being cursed with perfectionism (not kidding about that), couldn't leave well enough alone and had to change the song again. Right now we're in the process of getting the sheet music together so we can start recording. I've also humanized the piano a bit, with phrasing more in line with how I envision playing. I was always worried that I wouldn't know which parts to give to piano and which to keep 8 bit, but with this version I think it becomes clear. I won't say too much, except that everything is still a go for this song, and I think you all will like the changes I've made.